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posted by FaFnina
3
I think cheats are very useful, but sometimes they cause glitches. Anyway, that isn't the point. If Ты are having trouble with the game, then Ты should use cheats. If you're not having trouble stop reading. If Ты use cheats already and are having trouble, this Статья is not for you. Here are some of the most helpful, working cheats:
•advlevel - Level up your character one level
•GetQuestCompleted - Complete current quest
•getXPfornextlevel - Gain one level
•help - Список all console commands
•modpca Y X - Add points to your S.P.E.C.I.A.L. stats (Y = stat type, X = amount)
•modpcs Y...
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posted by vagos
In this add-on, the Brotherhood of Steel Outcasts are trying to acquire advanced military tools, and the only way to enter the свод, хранилище containing these relics is by completing a military virtual reality simulation. However, none of the Outcasts have the correct computer interface (the Pip-Boy 3000) to enter the simulation, so it comes down to the Lone Wanderer to go inside and complete a simulation of the greatest battles of the Fallout universe: the liberation of Anchorage, Alaska from occupying Red Chinese troops. The simulation is set during the Anchorage campaign, which occurred between June...
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While Fallout and Fallout 2 feature turn-based combat and top-down isometric view in a 2-D engine, Fallout 3 features real-time combat and first или third person view in a 3-D engine. Fallout Tactics and the canceled фургон, ван Buren featured both turn-based and real-time combat and a top-down view.
Perks and Traits have been merged. In Fallout and Fallout 2, Traits were chosen at character creation, and were commonly a combination of a powerful advantage and a potent disadvantage, where Perks were purely advantageous.
In the SPECIAL character system, the number of skills has been reduced from 18 to 13, traits have been removed and perks are selected every level instead of every 3 to 4 levels.
posted by vagos
Not actually a fat man, which would in its own way be hilarious, the Fat Man is a "shoulder-mounted tactical nuclear catapult." In layman's terms, that means it's a hand held weapon that basically shoots nuclear bombs at people. It should certainly incinerate your target, but do be warned, there's a high possibility it will also incinerate everything around it (including your mates and possibly yourself), as well as leaving residual radiation.

The name comes from the секунда atomic bomb that was dropped on Япония in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby Ты can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.
posted by PePs95
A good way of stealing good weapons, chemicals, clothes and crappy Еда in Fallout 3 without needing to hide yourself and rely on your Sneak and Lockpick skills, is by going to Rivet City's market.
Of course Ты will lose Karma if Ты steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when Ты "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is...
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In fact, many of the 360 version's Achievements will be about acquiring these different titles as Ты progress - getting all the Achievements is almost impossible in just one playthrough, particularly due to the nature of quests in Fallout 3.


ALMOST impossible? Ты mean like "it will be very hard to become the head of all Oblivion guilds" right? Anyway, the Статья insists that the game will be loaded with choices & consequences, branching quests, and other role-playing goodness, but, sadly, no examples are given. Considering Bethesda's fondness to make shit up in order to sell еще copies,...
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 Laser винтовка
Laser Rifle
What type of weapon should Ты use: Small Оружие или energy weapons?
Well, Energy Weapons are certainly еще commonplace in the Capital Wasteland than the Small Guns. Sure, both are very easy to find, but the easiest type of weapon to find are the energy weapons, with the Laser Pistol available early on at the Super Duper Mart. Protectrons and robots are easy sources of energy weapon ammo, as well as the Enclave and Brotherhood of Steel. Energy weapons are by far most accurate, durable, and have higher criticals.
Small guns, in the other hand, are significantly еще powerful. A conventional Assault...
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posted by vagos
The introductory sequence introduces the player to their character's father James, a doctor and scientist in свод, хранилище 101. James frequently makes Комментарии about the player character's deceased mother Catherine, and her Избранное Bible passage, Revelation 21:6, which speaks of "the waters of life".

The main quest begins after the player is forced to flee свод, хранилище 101 when James leaves the vault, throwing it into anarchy and causing the paranoid Overseer to send his police force after the player. The Поиск for James takes the character on a journey through the Wasteland, first to the nearby town of...
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On July 4, 2008, Fallout 3 was refused classification by the OFLC in Australia, thus making the game illegal for sale in the country. In order for the game to be reclassified, the offending content in the Australian version of the game would have to be removed by Bethesda Softworks and the game resubmitted to the OFLC.[16] According the OFLC board report, the game was refused classification due to the "realistic visual representations of drugs and their delivery method (bringing) the 'science-fiction' drugs in line with 'real-world' drugs." Despite this, Australia's Fallout 3 was expected to...
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posted by vagos
Leonard Boyarsky, one of the creators of the original Fallout, when asked about Interplay's sale of the rights to Bethesda, сказал(-а) that he felt as though "our ex-wife had sold our children that she had legal custody of," admitting that he feels very possessive of the series,[8] but also admitted that his concerns have nothing to do with Bethesda.[9] Considerable concern was also raised by some members of the series' Фан community, largely concerning major changes in game play style compared to the original games and Fallout 3's similarity to Oblivion. The reaction from the press, however, was...
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posted by vagos
Not actually a fat man, which would in its own way be hilarious, the Fat Man is a "shoulder-mounted tactical nuclear catapult." In layman's terms, that means it's a hand held weapon that basically shoots nuclear bombs at people. It should certainly incinerate your target, but do be warned, there's a high possibility it will also incinerate everything around it (including your mates and possibly yourself), as well as leaving residual radiation.

The name comes from the секунда atomic bomb that was dropped on Япония in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby Ты can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.
posted by vagos
Attributes
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The Pip-Boy 3000, shown displaying the player's current skill ratings.

The game begins with the main character as a newborn, whereupon the player determines the race, the gender, and the general appearance of their character. As a one year-old baby, the infant reads a child's book titled You're SPECIAL, where the player can set the character's starting S.P.E.C.I.A.L. primary attributes: Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. The character gains a set of Skills with base levels determined by these attributes. At age 16, the player takes...
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posted by vagos
Fallout 3 was initially under development by Black Isle Studios, a studio owned by Interplay Entertainment, under the working Название фургон, ван Buren. Interplay Entertainment closed down Black Isle Studios before the game could be completed, and the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of the The Elder Scrolls series.[3] Bethesda's Fallout 3 however, was developed from scratch, using neither фургон, ван Buren code, nor any other materials created by Black Isle Studios. In May 2007, a playable technology demo of the canceled project was released to the public.[4]
Study on : The Maxson Family

Introduction:

Recently I’ve created a character only so that I could explore the Wasteland and discover everything there is to discover about it. I entered the Citadel, went to the Archives room and activated a terminal containing valuable information regarding the Maxson Family. On the following topics I’ll post everything I discovered about it, along with small Комментарии of mine. The information in this Статья contained may или may not be the same as in the свод, хранилище Wikipedia, although I don’t really care (and want to learn by myself about Fallout’s history)....
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posted by vagos
Bethesda stated it would be working on Fallout 3 in July 2004,[5] but principal development did not begin until after The Elder Scrolls IV: Oblivion was completed.[6] Bethesda announced their intention to make Fallout 3 similar to the Назад two games, focusing on non-linear game play, a good story, and true "Fallout humor." Bethesda also stated the game is targeted for a rating of M for Mature, and would have the same sort of adult themes and violence that are characteristic of the Fallout series. Fallout 3 uses a version of the same Gamebryo engine as Oblivion, and was developed by the...
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posted by vagos
The Karma system is an important feature in Fallout's gameplay. A player's actions, including conversation and combat choices, affects the player's status in the game world; a player who makes good decisions is received еще positively by non-player characters, and a player that makes bad decisions has the opposite reaction. Crimes can also be committed by a player, and whichever faction или group that is harmed by a crime are fully aware of the player's action in most cases. Other factions that were not affected by the crime will not be aware of it, and since a town is usually its own faction,...
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The case of Broken Steel, however, seems to be an exception to the rule. Aside perhaps from Mass Effect 2's Arrival – whose effects on your Mass Effect 3 playthrough are yet to be revealed – never have I found DLC that is fundamental to my understanding of a game's overarching story. And that's got to be a good thing.

Of course, not every single game out there is long enough to justify premium post-release content. If a developer releases DLC on вверх of a game that's just way too short, I feel like I'm being ripped off, because why couldn't this content have been included in the main release?...
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When I saw Fallout 3 at last year's E3 I thought it looked cool but not being one of the cult of Fallout, I viewed it with the same sort of interest that I do most games I know nothing about: Curious, but not what I would call overly excited. All this changed however, this past Tuesday when I headed downtown to check out the new build of the game that Bethesda was Показ off.

From a training system tied to a child's development to the fifties-meets-Steampunk look of weapons, Fallout 3 may not have a solid дата yet, but after seeing this build, I can honestly say I am well and truly smitten....
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posted by vagos
Ok. Let me get this straight. Some idiots built a town around an undetonated nuke. Some guy wants Ты to detonate the nuke because it's a "blight on the urban landscape". Looks like the fact that a nuclear explosion would wipe out and contaminate that very landscape doesn't occur to him. Then again, in this setting people use nuclear explosions to light up cigars, so maybe it's not that bad. A well designed quest!

Anyway, did Ты notice that the Статья does not mention any option to do something differently? One would think that Todd would have illustrated или at least mentioned all the options...
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"It's not an action game. It's a role-playing game.", Todd Howard


Todd Howard seems to think so, but then again, Todd seems to think a lot of things. Some of them may even be true. Leaving the obvious Вопрос "why did the magazine file Fallout 3 under "action RPG"?" aside, let's take a look at what the presentation of this role-playing game was focused on. For example, how many dialogue screens were shown in those 10 pages? Zero. Wouldn't Ты think that dialogues are an important Fallout element that the presentation should have mentioned, if not focused on? Apparently not. How many quests were explained in details, Показ the Дизайн and them moral, game-changing choices? Once again, Bethesda follows the Oblivion formula: focus on the visuals and HAWT AKSHUN, assure people that quests and dialogues are superb and awesome in seven different ways, but Показать nothing to back up these claims.