After play testing link
Harold and I found it lacking, so we started playing with the rules and making a few modifications. What we ended up with is, I believe, a game based-on (and very similar to) War, but with a distinctive strategic component. The game also plays faster than War.Objective
For one player to win all the cards.Setup
The rules are for two people with a standard 52-card deck. Ranking of cards are A, K, Q, J, 10 through 2.
The deck is divided into two halves with all the red cards (hearts and diamonds) in one pile and the black (spades and clubs) in another. The individual players...